← dmaisch.com Ship Explorer ↗

SC Profit Router

Live Star Citizen trade routes · maximizes profit for your budget & cargo · data from UEX Corp
Loading live market data…
How it works. For every commodity it finds the cheapest place to buy and the most expensive place to sell, then sizes the run to your wallet and hold: Max SCU = min(cargo, budget ÷ buy price, stock available). Rows are ranked by total profit of a single full run. ROI = profit per aUEC invested. Travel is the straight-line distance between the two terminals and an estimated one-way quantum time at your QT speed (real time varies with your ship's drive, spool, and sub-light hops). ¤ / min = total profit ÷ that time — the best column for "what should I actually run". Sort by it to maximize income per hour. Turn on Round trip to also find the best return cargo (buy at the sell point, sell back at the start) so you're never flying home empty — the ↩ amber line is the return leg, and profit / time / ¤-per-min then cover the whole loop (a round trip is counted as two hops; if no return cargo exists you still pay the empty flight home). Pick a ship to auto-fill cargo and a starting quantum speed. Choose a 3- or 4-stop loop to chain several hauls into one continuous circuit that ends back where it started — each leg carries its own best cargo, and loops are ranked by profit per minute. The Updated column shows how long ago that stock/price was last reported by the community (green <6h, amber <2d, red older) — it's data freshness, not an in-game restock timer (the game's restock clock is server-side and isn't exposed by any API). Tick Hide stale data to drop routes whose buy info is over a week old. Prices are crowd-sourced and can be stale — verify in-game before a big haul, and watch out for illegal cargo (scans & CrimeStat). Click any column header to re-sort.